Paladins - Патч 33. В игре появился соревновательный режим и новая карта

access_time 9 сентября 2016 remove_red_eye 3395 question_answer7 @Nature
Уже сегодня, 9 сентября, или завтра командный шутер Paladins получит патч 33. У каждого героя теперь есть эмоции, которые активизируются нажатием кнопки B. Появилась возможность импортировать лодауты других игроков.

Кап кредитов увеличен с 1800 до 7500. Маунты теперь передвигаются на 20% быстрее. Удален режим Payload. Введен соревновательный режим (ранги, портреты, списки лидеров и т.д.). Стала доступна новая карта - Enchanted Forest.

Из героев больше не выпадают аптечки (после смерти). Grover больше не наносит удары ближнего боя. Теперь он просто кидает топоры в противников. Естественно, у вас бесконечное количество топоров, и вам не надо перезаряжать столь грозное оружие. И чем дальше пролетит топор, тем больше урона он нанесет.

Кроме того, скилл Nature’s Demise был заменен на Blossom. С помощью него вы пассивно лечите противников на 80HP в секунду (а если его активировать, то союзники мгновенно получат большую порцию лечения – 1000HP).

Пушка Buck''а превратилась в дробовик. И его скиллы больше не прерывают процесс перезарядки. Полный список изменений патча 33 для Paladins можно найти во втором сообщении.


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Комментарии (7)

Nature
9 сентября 2016
[COLLAPSE="Список изменений"]General


[LIST]
[*]Removed player-set region select (except for custom games). Ping and nearest server location are now considered by the match maker, along with MMR and level. Once a match is made, the server is assigned based on what will be the best overall ping for that group of players.
[*]Addressed an issue where map names were not displaying the correct name
[*]Redesigned the champion selection lobby
[*]Competitive System

[LIST]
[*]Leaderboards per Champion
[*]Ratings per Champion with portrait frame
[*]Champion ranking system
[*]After match is over, both overall and champion ranks calculated
[/LIST]
[*]Updated the match loading screen
[*]Champions now each have emotes, which can be played by pressing B.
[*]Improved audio feedback for ultimate abilities
[*]Addressed an issue where sounds were occluding when they shouldn’t have been
[*]In training matches bot difficulty will now adjust based on player performance.
[*]Players can now import other players loadouts
[*]Improved Champions screen to allow better viewing of each character.
[*]Added Icon notifications for Poison (reduced healing), and Vision (revealed)
[*]Champion screen ‘K’ now shows damage type for each ability/weapons
[*]Fixed an issue where the payload cart would block nameplate visibility
[*]Fixed an issue where bomb king’s head would appear with him during his ultimate.
[*]VGS announcer changes
[*]Increased the number of points required to win a match from 4 to 5.
[*]Increased credit cap from 1800 to 7500.
[*]Fixed an issue where diminishing returns from slows were not functioning properly.
[*]Fixed an issue where players would respawn mounted at the beginning of a new round, if they were mounted at the end of the previous round
[*]Healing a full health target now displays a +0
[*]Added camera animations for stun
[*]Mounts move 20% faster
[*]During the payload phase attackers respawn time is set to 8 seconds and the defenders is set to 14 seconds.
[*]Fixed an issue where shooting a projectile at a wall could cause the projectile’s sound to increase in volume suddenly for the shooter
[*]Fixed a case where laggy clients could shoot through shields, if they didn’t see the shield spawn yet on their client.
[*]Fixed a case where spawning a shield to block a shot would cause that shot to do no damage to either its original target, or the shield.
[*]Refactored the burn card system to have progression and renamed the system to “Items.”
[*]Removed the Payload game mode
[/LIST]



UI


[LIST]
[*]In the Champion Skills screen (Outside of gameplay) each champion now has a button that will allow players to test their Ultimate Activation sound to help learn a Champion’s specific ultimate feedback sound.
[*]Added persistent objective text on HUD
[*]Fixed a number of HUD issues related to killcam
[*]Added reticle color options
[*]Added an option to enable or disable reticle bloom
[/LIST]


SKINS/WEAPONS

[LIST]
[*]Reworked Buck’s weapon to have more of a shotgun feel.

[*]Viktor

[LIST]
[*]Olive Drab
[*]Navy
[*]Olive Drab Eyepatch
[*]Navy Eyepatch
[*]Khaki Eyepatch
[*]Navy Assault Rifle
[/LIST]


[*]Makoa

[LIST]
[*]Montego Iris
[*]Aruba Iris
[*]Bahama Iris
[*]Montego Cannon
[*]Aruba Cannon
[*]Bahama Cannon
[/LIST]


[*]Androxus

[LIST]
[*]Gaunt
[*]Wraith
[*]Sanguine Horns
[*]Gaunt Horns
[*]Wraith Horns
[/LIST]


[*]Buck

[LIST]
[*]Aegis

[LIST]
[*]Removed from the game.

[LIST]
[*]Owners of this skin will be reimbursed
[/LIST]
[/LIST]
[*]Starbound

[LIST]
[*]Removed from the game.

[LIST]
[*]Owners of this skin will be reimbursed
[/LIST]
[/LIST]
[/LIST]


[*]Ying

[LIST]
[*]Weapon

[LIST]
[*]Daffodil

[LIST]
[*]Owners of this skin will be reimbursed
[/LIST]
[*]Carnation

[LIST]
[*]Owners of this skin will be reimbursed
[/LIST]
[/LIST]
[/LIST]
[/LIST]


SPECTATOR

[LIST]
[*]Andy: Spectator improvements

[LIST]
[*]Added 3rd person messages for objectives, include team name
[*]‘P’ key cycles between drawing the full HUD, partial nameplate HUD, and no HUD
[*]Kill feed now works properly in spectator when not viewing from a player.
[*]Bottom left and right side of the hud is no longer visible in spectator when not viewing from another player.
[/LIST]
[*]Fixed an issue where red team would not show up on the top bar
[/LIST]


MAPS

[LIST]
[*]New Enchanted Forest Map
[*]New loading screens for each map
[*]Glacier Keep and Temple Isle now have spawn rooms instead of portal rooms
[/LIST]


CHAMPIONS - BALANCE/UPDATES/FIXES

[LIST]
[*]General

[LIST]
[*]Reduced air control after knockbacks from 50% of normal to 10% of normal.
[*]Champions no longer leave an HP Drop on the ground when they die.
[*]Champion voice lines will now be cut short if that champion dies.
[*]Champions now play a unique activation sound when their ultimate is triggered, followed by the voice line.
[*]Fixed an issue where obstructions were reducing sounds from enemy players too much.
[/LIST]
[*]Burn Cards

[LIST]
[*]Resilience

[LIST]
[*]Reduced amount of rank 1 Crowd Control reduction from 60% to 30%.
[*]Now also reduces the duration of Slows by 30% at rank 1.
[/LIST]
[*]Cauterize

[LIST]
[*]Reduced amount of rank 1 Healing Reduction from 60% to 30%.
[/LIST]
[*]Morale Boost

[LIST]
[*]Reduced amount of rank 1 Ultimate Gain from 20% to 15%.
[/LIST]
[*]Nimble

[LIST]
[*]Reduced amount of rank 1 Groundspeed from 15% to 10%.
[/LIST]
[*]Rejuvenate

[LIST]
[*]Reduced amount of rank 1 healing from 500 to 300.
[/LIST]
[*]Kill to Heal

[LIST]
[*]Reduced amount of rank 1 healing from 500 to 300.
[/LIST]
[*]*NEW* Master Riding

[LIST]
[*]Gain increased 20/40/60% mount speed.
[/LIST]
[*]Illuminate

[LIST]
[*]Cost increased from 150 to 200.
[/LIST]
[*]Deft Hands

[LIST]
[*]Cost reduced from 500 to 400.
[/LIST]
[*]Chronos

[LIST]
[*]Reduced amount of rank 1 cooldown reduction from 15 to 10.
[/LIST]
[*]Aggression

[LIST]
[*]Gain 5/10/15% increased weapon damage.
[/LIST]
[*]Gather

[LIST]
[*]Removed from the game
[/LIST]
[*]Sterilize

[LIST]
[*]Removed from the game.
[/LIST]
[/LIST]
[*] The Champions

[LIST]
[*]
[*]Androxus

[LIST]
[*]Reversal

[LIST]
[*]Fixed an issue where the visual effects can get stuck on.
[*]Now plays an effect for Androxus when absorbing damage.
[/LIST]
[*]Nether Step

[LIST]
[*]No longer provides bonus Attack Speed for Defiance upon activation.
[*]Increased the maximum number of dashes from 2 to 3.
[/LIST]
[*]Cards

[LIST]
[*]Abyssal Touch

[LIST]
[*]Reworked.
[*]Defiance reduces the Cooldown of Nether Step by .25/.5/.75/1s every time it hits an enemy champion.
[/LIST]
[*]Disrupt

[LIST]
[*]Reworked.
[*]Reduce the cooldown of Reversal by 1/2/3/4s.
[/LIST]
[*]*NEW* Spite

[LIST]
[*]Defiance grants 3/6/9/12% Movement Speed for 2s for every shot hit.
[/LIST]
[/LIST]
[/LIST]


[*]Barik

[LIST]
[*]Lockdown

[LIST]
[*]Replaced by Dome Shield.
[*]Dome Shield

[LIST]
[*]Deploy a health Dome Shield for 6 seconds with a Flamethrower turret inside.
[/LIST]
[/LIST]
[*]Turret

[LIST]
[*]Now reveals stealthed targets within 30ft of a Turret.
[/LIST]
[*]General

[LIST]
[*]Reduced Barik’s ultimate charge contribution from turrets by 50%.
[/LIST]
[*]Cards

[LIST]
[*]Infuse

[LIST]
[*]Reworked to Palisade.
[*]Reduce the Cooldown of Barricade by 1/2/3/4s.
[/LIST]
[*]Another Man’s Treasure

[LIST]
[*]Reworked.
[*]Eliminations reduce active cooldowns by 7/14/21/28%.
[/LIST]
[/LIST]
[/LIST]


[*]Buck

[LIST]
[*]Shrapnel Cannon

[LIST]
[*]Bucks Weapon has undergone a redesign and is now a Pump Shotgun.
[*]Now has a progressive reload that can be interrupted to fire.
[/LIST]
[*]Buck Wild

[LIST]
[*]No longer provides Cooldown Reduction.
[*]Now increases the damage you deal with your weapon by 100% for 6s.
[*]No longer interrupts reload.
[*]Fixed an issue where Buck was charging Buck Wild while Buck Wild was active.
[/LIST]
[*]Heroic Leap

[LIST]
[*]Slows enemies upon landing by 50% for 1s.
[*]No longer locks out other abilities from firing while Buck is airborne.
[*]No longer interrupts reload.
[/LIST]
[*]Recovery

[LIST]
[*]No longer interrupts reload.
[/LIST]
[*]Net Shot

[LIST]
[*]Adjusted projectile spawn offset, so it no longer spawns in the middle of the screen.
[/LIST]
[*]Cards

[LIST]
[*]Breaker

[LIST]
[*]Reworked to Exhilarate.
[*]Heal for 75/150/225/300 for each champion you hit with Heroic
[*]Leap.
[/LIST]
[*]Seismic Wave

[LIST]
[*]Reworked.
[*]Reduce the Cooldown of Heroic Leap by .5/1/1.5/2s.
[/LIST]
[*]*NEW* Deep Breath

[LIST]
[*]Increase the duration of Recovery by .5/1/1.5/2s.
[/LIST]
[*]*NEW* Bully

[LIST]
[*]Gain 8/16/24/32% Lifesteal against enemies hit by your Net Shot.
[/LIST]
[*]Rapid Sustain

[LIST]
[*]Health threshold increased from 40% to 50%.
[/LIST]
[/LIST]
[/LIST]


[*]Bomb King

[LIST]
[*]Grumpy Bomb

[LIST]
[*]Now deals triple damage to enemy shields.
[/LIST]
[*]King Bomb

[LIST]
[*]Now deals triple damage to enemy shields.
[/LIST]
[*]Poppy Bomb

[LIST]
[*]Fixed fire lockout and improved performance under high ping conditions.
[/LIST]
[*]Cards

[LIST]
[*]Shell Shock

[LIST]
[*]Reworked to Mad Bomber.
[*]Using Grumpy Bomb grants 7/14/21/28% Movement Speed for 2s.
[/LIST]
[*]Flare

[LIST]
[*]Reworked to Uncontrolled.
[*]You cannot be slowed below 40/50/60/70% movement speed.
[/LIST]
[*]Royal Army

[LIST]
[*]Reworked to King’s New Cloak.
[*]Gain 50/100/150/200 Health.
[/LIST]
[*]Doomsday

[LIST]
[*]Damage increase to Shields reduced from 100/200/300/400% to 10/20/30/40%.
[/LIST]
[*]Fallout

[LIST]
[*]Reworked.
[*]Hitting an enemy with Grumpy Bomb reduces the cooldown of Poppy Bomb by 1/2/3/4s.
[/LIST]
[/LIST]
[/LIST]


[*]Cassie

[LIST]
[*]Blast Shot

[LIST]
[*]No longer knocks targets back.
[*]Now reduces healing by 50% for 3s.
[*]Increased damage from 150 to 450.
[/LIST]
[*]Disengage

[LIST]
[*]Impulse reduced from 1200 to 800.
[/LIST]
[*]Scout

[LIST]
[*]Cassie is now immune to Crowd Control while Scout is active.
[*]Fixed an issue where Cassie could charge Scout while Scout was active.
[/LIST]
[*]Cards
[*]Kinetics

[LIST]
[*]Reworked
[*]Increase the healing reduction of Blast Shot by 5/10/15/20%.
[/LIST]
[*]Infected Arrow

[LIST]
[*]Reworked to Territorial.
[*]Reduce the Cooldown of Disengage by 1/2/3/4s.
[/LIST]
[*]Raze

[LIST]
[*]Reworked.
[*]Increase the knockback amount of Disengage by 6/12/18/24%.
[/LIST]
[/LIST]


[*]Drogoz

[LIST]
[*]Salvo

[LIST]
[*]Improved animations.
[/LIST]
[*]Dragon Punch

[LIST]
[*]Reduced flight speed to improve control during travel.
[*]Increased flight duration.
[/LIST]
[*]Fire Spit

[LIST]
[*]Increased the amount of damage fall off towards the edge of the explosion when detonated.
[/LIST]
[*]Cards

[LIST]
[*]Masterful

[LIST]
[*]Now has a 5 second cooldown on the card effect.
[/LIST]
[*]Follow The Scent

[LIST]
[*]Reworked.
[*]Using Fire Spit increases your Movement Speed by 8/16/24/32%.
[/LIST]
[*]Biological Warfare

[LIST]
[*]Reworked to Decimate.
[*]Increase the damage Salvo deals to shields by 10/20/30/40%.
[/LIST]
[*]*NEW* Condescension

[LIST]
[*]Reduce the Cooldown of Thrust by .5/1/1.5/2s for each enemy champion hit by Fire Spit.
[/LIST]
[/LIST]
[/LIST]


[*]Evie

[LIST]
[*]Blink

[LIST]
[*]Fixed an issue where Blink could cause you to not spawn in the correct spawn room when a new round starts.
[/LIST]
[*]Ice Storm

[LIST]
[*]Reduced duration by 40%.
[/LIST]
[*]Cards

[LIST]
[*]Killing Frost

[LIST]
[*]Fixed an issue where Rank II was fully resetting the Cooldown of Soar.
[/LIST]
[*]Break Free

[LIST]
[*]Reworked to Chilled.
[*]Blink grants 8/16/24/32% Reload Speed for 4s.
[/LIST]
[*]Stand Still

[LIST]
[*]Reworked to Keep Moving.
[*]Increase movement speed when Out of Combat by 5/10/15/20%.
[/LIST]
[*]Impact

[LIST]
[*]Reworked.
[*]Kills reduce active cooldowns by 10/20/30/40%.
[/LIST]
[*]Frost Bound

[LIST]
[*]Reworked.
[*]Kills grant 8/16/24/32% Movement Speed for 5s.
[/LIST]
[/LIST]
[/LIST]


[*]Fernando

[LIST]
[*]Shield

[LIST]
[*]Reduced duration from 20 to 10s.
[/LIST]
[*]Cards

[LIST]
[*]Immovable Object

[LIST]
[*]Reworked.
[*]Gain 7/14/21/28% CC Reduction.
[/LIST]
[*]*NEW* Brand

[LIST]
[*]Fireball reduces healing by 5/10/15/20% more.
[/LIST]
[*]Field Dressing

[LIST]
[*]Reworked to Fearless Leader.
[*]Eliminations reduce all active cooldowns by 10/20/30/40%
[/LIST]
[/LIST]
[/LIST]


[*]Grohk

[LIST]
[*]Ghost Walk

[LIST]
[*]Increased Cooldown from 10 to 12s.
[/LIST]
[*]Healing Totem

[LIST]
[*]Improved hit registry when firing on an enemy Healing Totem.
[/LIST]
[*]Lightning Staff

[LIST]
[*]No longer bounces to targets affected by Shock Pulse.
[/LIST]
[*]Shock Pulse

[LIST]
[*]Now slows enemies by 30% for 2s
[/LIST]
[*]Tempest

[LIST]
[*]Tempest now strikes 2 nearby enemies and 2 nearby allies each tick.

[LIST]
[*]
[LIST]
[*]Enemies hit take 200 damage and are slowed by 60% for 2s.
[*]Allies hit are healed for 500 and gain 60% Movement Speed for 2s.
[/LIST]
[*]Now grants Grohk a 60% Movement Speed increase for the duration.
[/LIST]
[/LIST]
[*]Cards

[LIST]
[*]Lightning Rod

[LIST]
[*]Reworked.
[*]Hitting a champion with Shock Pulse heals you for 20/40/60/80.
[/LIST]
[*]Conduit

[LIST]
[*]Reworked.
[*]Gain 4/8/12/16% Movement Speed fro 2s for each unique enemy hit by Shock Pulse.
[/LIST]
[/LIST]
[/LIST]


[*]Grover

[LIST]
[*]Grover no longer performs melee attacks with his axe and instead has elected to exclusively hurl his infinite supply of axes at enemies.
[*]Axe Throw

[LIST]
[*]Does not have ammo and has no reload
[*]The Thrown axes deal increased damage the further they travel
[/LIST]
[*]Crippling strike

[LIST]
[*]Throw an axe dealing 300 damage and crippling affected enemies for 2s.
[/LIST]
[*]Nature’s Demise

[LIST]
[*]Removed from the game.
[/LIST]
[*]*NEW* Blossom

[LIST]
[*]Passively Heal nearby allies for 80 health a second. Activate this ability to heal nearby allies instantly for 1000.
[/LIST]
[*]Whirlwind

[LIST]
[*]Rapidly heal nearby allies for 2500 health per second for 5s.
[/LIST]
[*]Vine

[LIST]
[*]No longer vines to enemies but instead can vine to allies
[/LIST]
[*]Cards

[LIST]
[*]Fatalis

[LIST]
[*]Reworked.
[*]Hitting an enemy with Crippling Throw increases your Movement Speed by 10/20/30/40%.
[/LIST]
[*]Vine Grasp

[LIST]
[*]Reworked.
[*]Increase the range of Vine by 10/20/30/40%.
[/LIST]
[*]Nature’s Quickness

[LIST]
[*]Reworked.
[*]Gain 8/16/24/32% Movement Speed for 2s.
[/LIST]
[*]Over Growth

[LIST]
[*]Reworked.
[*]Reduce the Cooldown of Vine by .5/1/1.5/2s.
[/LIST]
[*]Rebound

[LIST]
[*]Reworked.
[*]Receive 5/10/15/20% increased healing below 50%.
[/LIST]
[*]Harvest

[LIST]
[*]Reworked to Force of Nature.
[*]You cannot be slowed below 40/50/60/70%.
[/LIST]
[*]Adrenaline

[LIST]
[*]Reworked
[*]Eliminations reduce all active cooldowns by 10/20/30/40%.
[/LIST]
[*]Chop Down

[LIST]
[*]Reworked
[*]Reduce the cooldown of Crippling Throw by .5/1/1.5/2s.
[/LIST]
[*]Deeply Rooted

[LIST]
[*]Reworked to Perennial
[*]Reduce the cooldown of Blossom by .5/1/1.5/2s.
[/LIST]
[*]Unstoppable

[LIST]
[*]Reworked
[*]Gain 5/10/15/20% damage reduction for 2s after using Blossom.
[/LIST]
[*]Verdant Expanse

[LIST]
[*]Reworked
[*]Increase the radius of Blossom by 10/20/30/40%.
[/LIST]
[*]Pick Up

[LIST]
[*]Reworked
[*]Increase the duration of Crippling Throw’s Cripple by 10/20/30/40%.
[/LIST]
[*]Chopper

[LIST]
[*]Reworked
[*]Your Crippling Throw heals you for 50/100/150/200.
[/LIST]
[*]Heavenly Agility

[LIST]
[*]Reworked
[*]After using Vine gain 10/20/30/40% increased Air Control.
[/LIST]
[*]Against the Grain

[LIST]
[*]Reworked to Gentle Breeze
[*]Allies gain 8/16/24/32% Movement Speed for 2s after being healed by Blossom.
[/LIST]
[/LIST]
[/LIST]


[*]Kinessa

[LIST]
[*]Carbine

[LIST]
[*]Reduced damage from 200 to 150
[*]Now Deals 30% increased damage to targets under the effect of Oppressor Mines
[/LIST]
[*]Transporter

[LIST]
[*]Added a brief pause before the Transporter appears on screen to be thrown.
[*]Kinessa can no longer use other abilities while holding Transporter before throwing it.
[/LIST]
[*]Cards

[LIST]
[*]True Grit

[LIST]
[*]Reworked
[*]Hitting an enemy with a fully charged shot heals you for 75/150/225/300.
[/LIST]
[*]Lie In Wait

[LIST]
[*]Now applies in combat.
[*]Health per Second reduced from 100/200/300/400 to 50/100/150/200
[/LIST]
[*]*NEW*

[LIST]
[*]Power Supply

[LIST]
[*]After getting a Kill reload 8/16/24/32% faster for 5s.
[/LIST]
[/LIST]
[/LIST]
[/LIST]


[*]Makoa

[LIST]
[*]General

[LIST]
[*]Fixed an issue where Makoa’s footstep sounds would play while mounted.
[/LIST]
[*]Dredge Anchor

[LIST]
[*]Range Reduced by 20%.
[/LIST]
[*]Cards

[LIST]
[*]*NEW* Salvage

[LIST]
[*]Hitting an enemy with Dredge Anchor generates 1/2/3/4 ammo.
[/LIST]
[*]*NEW* Strongarm

[LIST]
[*]Reduce the cooldown of Dredge Anchor by .5/1/1.5/2s.
[/LIST]
[*]*NEW* Determination

[LIST]
[*]Gain 7/14/21/28% Crowd Control Reduction.
[/LIST]
[*]*NEW* Lighter Cannonballs

[LIST]
[*]Gain 5/10/15/20% Reload Speed.
[/LIST]
[*]Rip Current

[LIST]
[*]Reworked to Carapace
[*]Increase the health of Shell Shield by 250/500/750/1000.
[/LIST]
[*]Sea Legs

[LIST]
[*]Reworked
[*]Gain 6/12/18/24% lifesteal after hitting an enemy with Dredge Anchor.
[/LIST]
[/LIST]
[/LIST]


[*]Pip

[LIST]
[*]Potion Launcher

[LIST]
[*]Reduced damage from 620 to 600.
[/LIST]
[*]Evil Mojo

[LIST]
[*]The projectile now explodes on contact.
[/LIST]
[*]Healing Potion

[LIST]
[*]Fixed an issue where Healing Potion wouldn’t travel to the location of your reticle when fired.
[*]Healing Potion projectile may now collide with allies.
[/LIST]
[*]Cards

[LIST]
[*]Disinfect

[LIST]
[*]Reworked to Pep in the Step
[*]Allies hit by Healing Potion gain 10/20/30/40% Movement Speed for 1.5s.
[/LIST]
[*]*NEW* Shrewd Move

[LIST]
[*]Eliminations reduce all active cooldowns by 5/10/15/20%.
[/LIST]
[*]*NEW* Moxie

[LIST]
[*]Receive 5/10/15/20% increased healing when below 50% Health.
[/LIST]
[*]*NEW* Guile

[LIST]
[*]Generate 1/2/3/4 ammo when Explosive Flask hits an enemy.
[/LIST]
[*]Graviton

[LIST]
[*]Reworked
[*]Increase the duration of Explosive Flask’s slow by .25/.5/.75/1s.
[/LIST]
[*]Malady

[LIST]
[*]Reworked to Acumen
[*]Gain 10/20/30/40% Lifesteal against enemies slowed by Explosive Flask.
[/LIST]
[/LIST]
[/LIST]


[*]Ruckus

[LIST]
[*]Mini Gun

[LIST]
[*]Decreased Spin-up time.
[*]Now plays a sound when fully spun up.
[/LIST]
[*]Emitter

[LIST]
[*]Moved from Ability 1 to Altfire.
[/LIST]
[*]Spin Up

[LIST]
[*]Removed from the game.
[/LIST]
[*]Q: Repulsor Field

[LIST]
[*]Ruckus projects a defensive energy impulse from his mech that Protects nearby allies. Affected allies will take 50% reduced damage for 3 seconds. This Ability is only usable while in range of an objective.
[/LIST]
[*]Cards

[LIST]
[*]At The Ready

[LIST]
[*]Reworked
[*]Increase the distance of Advance by 10/20/30/40% when fully spun up.
[/LIST]
[*]Purge

[LIST]
[*]Reworked to Air Cooled
[*]Activating Advance heals you for 50/100/150/200.
[/LIST]
[*]Alternator

[LIST]
[*]Reworked
[*]Heal 50/100/150/200 health per second during Repulsor Field.
[/LIST]
[*]Crystal Capacitor

[LIST]
[*]Reworked
[*]Generate 3/6/9/12 ammo per second during Repulsor Field.
[/LIST]
[*]Metal March

[LIST]
[*]Reworked
[*]Increase the radius of Repulsor Field by 10/20/30/40%.
[/LIST]
[/LIST]
[/LIST]


[*]Skye

[LIST]
[*]Smoke Screen

[LIST]
[*]Can now be blocked by geometry
[/LIST]
[*]Toxic Time Bomb

[LIST]
[*]Now deals 2.5X damage to shields.
[/LIST]
[*]Wrist Crossbow

[LIST]
[*]Increased accuracy from 91 to 94%.
[/LIST]
[*]Cards

[LIST]
[*]Dismantle

[LIST]
[*]Reworked
[*]Renamed to Slip Away
[*]Gain 5/10/15/20% Movement Speed when Out of Combat.
[/LIST]
[*]Decrepify

[LIST]
[*]Reworked
[*]Poison Bolts reduces healing by 5/10/15/20% more.
[/LIST]
[*]Confound

[LIST]
[*]Reworked
[*]Hitting an enemy with Poison Bolts reduces the cooldown of Smoke Screen by .5/1/1.5/2s.
[/LIST]
[/LIST]
[/LIST]


[*]Viktor

[LIST]
[*]Hustle

[LIST]
[*]Fixed a case where this ability could desync from the server, causing server corrections
[/LIST]
[*]Frag Grenade

[LIST]
[*]Fixed grenade cook timings when playing with heavy lag
[/LIST]
[*]Assault Rifle

[LIST]
[*]Reduced damage per hit from 146 to 130.
[/LIST]
[*]Cards

[LIST]
[*]*NEW* Guerrilla Warfare

[LIST]
[*]After using Hustle gain 7/14/21/28% Reload Speed for 3s.
[/LIST]
[*]*NEW* Predator

[LIST]
[*]Hitting an enemy during Iron Sights reveals them for 2s.
[/LIST]
[*]*NEW* Run And Gun

[LIST]
[*]Gain 1/2/3/4 ammo per second during Hustle.
[/LIST]
[*]*NEW* Fire in the Hole

[LIST]
[*]Hitting an enemy with Frag Grenade generates 6/12/18/24 ammo.
[/LIST]
[*]Long Reach

[LIST]
[*]Reworked to Flak Jacket
[*]Gain 50/100/150/200 Health.
[/LIST]
[*]Ammo Drop

[LIST]
[*]Reworked to Hit and Run
[*]Kills grant 10/20/30/40% Movement Speed for 4s.
[/LIST]
[/LIST]
[/LIST]


[*]Ying

[LIST]
[*]We have temporarily disabled Ying to fix a few issues and we will be re-enabling her as soon as possible.
[/LIST]
[/LIST]
[/LIST]
____________
Оригинал.[/COLLAPSE]
-Мак-
9 сентября 2016
Она живая вообще?
JunkyMonkey
9 сентября 2016
С радостью вернусь в игру, когда наступит ОБТ
merit
9 сентября 2016
Сообщения от -Мак-:

Она живая вообще?


Эм, а почему нет?
Давно не видел таких активных апдейтов.
Поиск считай мгновенный, вполне себе найдет место.
Myckonid
9 сентября 2016
Сообщения от JunkyMonkey:

С радостью вернусь в игру, когда наступит ОБТ



Так там давно ОБТ, качай и играй, без фаундери
JunkyMonkey
9 сентября 2016
Сообщения от Myckonid:

Так там давно ОБТ, качай и играй, без фаундери


на превью в видео Youtube написано Closed Beta, кому верить? Мне не нравится играть с последующим сбросом прогресса. Хотя... можно скил апнуть без статистики.
ArrghGrogh
9 сентября 2016
Сообщения от -Мак-:

Она живая вообще?



https://www.paladins.com/?lang=ru_RU

Просто нажми и играй, игра отличная.

Лично я в нее перестал играть только потому, что рангов не было, человек я такой, я не могу просто бегать по кругу, только вверх.
Показано комментариев 7 из 7

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