Вышел 12-й патч к бете StarCraft II

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Компания Blizzard Entertainment выпустила 12-й патч к бета-версии стратегии в реальном времени StarCraft II, а также сообщила о мотивации своих решений по изменению баланса в нем.

«В нашем первом отчете о ситуации с бета-тестированием мы рассмотрели изменения патча №11. Поскольку он был небольшим, мы хотим продолжить делиться с вами нашими взглядами на изменения баланса в патче №12. Пожалуйста, помните, что мы продолжаем следить за тем, как эти изменения влияют на игру, и можем не вводить все запланированные решения в одном патче, что позволяет нам более четко отслеживать эффект наших решений.

Мы вводим небольшие изменения баланса в этом патче, а также планируем изменить некоторые умения Зергов в следующем».


Список изменений патча  + Thor - Radius decreased from 1.375 to 0.8125. Model size reduced to match new radius.

We have reduced the physical and pathing size of the Thor just to make him more useable. This will end up being a minor buff to the Thor (which he didn’t really need). We made the change just to make him less frustrating to use. We’ll be keeping a close eye on how this change plays out and if Thors become too dominant we will deal with them in other ways in future patches.

Forge - Build time increased from 35 to 45. Life and shield values decreased from 550/550 to 400/400.

We are seeing a Photon Cannon rush against protoss and zerg. Against protoss, players usually use a cliff edge or the enemy minerals in combination with their forge to protect their pylon. Against zerg, you can use the Forge and Pylon to block the zerg player’s ramp. We have a few numbers we can tweak to fix this, build time on the Forge being the most obvious. However if we make the build time too high it will be difficult to panic build a Forge and Cannons to block a badly played cloak attack. So we are going to try a mixture of health nerfs to the Forge and a small timing change.

Mothership - Vortex now removes Force Fields within its area of effect.

Vortex continues to be an exciting ability with some known issues. Limiting how Force Fields are used around Vortexes will help fix a few exploitable situations. Our thanks go to the community for continuing to find and report issues with it. =)

Roach - Supply count increased from 1 to 2.

Roaches are just too mighty to be a 1 supply unit. In 200 supply battles Roaches can be very difficult to deal with even with the correct counters in play by protoss or terran players.

As always, we appreciate the ongoing constructive feedback and will continue to closely monitor the effects of these changes within the game.

По обещаниям, русский перевод будет опубликован в ближайшее время.