Конец второго сезона
Компания Riot Games сообщает о конце второго глобального сезона League of Legends.
Достойные игроки получат рамки загрузочных экранов, окантовки профильных баннеров, форумные значки и скин Победоносной Жанны сразу после включения серверов. Иконки будут распределены в течение следующей недели. Все рейтинги будут выровнены до 1200 (статистика по второму сезону будет перенесена в специальную вкладку), а отображение новой статистики будет происходить после нескольких игр.
Последние изменения на сервере: Zed, the Master of Shadows
Zed will be released at a future date
Pyroclasm can no longer bounce more than 5 times.
Neurotoxin Ability Power ratio increased to 3% per 100 Ability Power from 2%
Venomous Bite Ability Power ratio increased to 3% per 100 Ability Power from 2%
Missile speed increased to 1450 from 1300
Now reveals the target if it hits
Spider Form bonus magic damage per attack Ability Power ratio increased to 0.3 from 0.2
Ability Power ratio increased to 0.3 from 0.15
Bonus damage no longer hits inhibitors or the Nexus
Bouncing Blade initial damage reduced at later ranks to 60/90/120/150/180 from 60/95/130/165/200
Sinister Steel damage reduced at later ranks to 40/75/110/145/180 from 40/80/120/160/200
Distortion Mana Cost reduced at later ranks to 80/85/90/95/100 from 80/90/100/110/120
Final Spark visual effects no longer appear at the wrong angle if aimed beyond the edge of the map
Slice and Dice no longer reduces Dragon''s Armor
Infuse tooltip now states the correct Ability Power ratio at 0.6
Pick a Card tooltip now describes the correct behavior in regards to Blue card''s Mana restoration
Deadly Venom now has a new particle for maximum stacks
Ambush tooltip now describes the correct behavior in regards to delay before entering invisibility
Equilibrium Mana Regeneration increased to 1% from 0.75% per 1% Mana missing
Majestic Roar now fears minions and monsters for 3 seconds instead of 2
Crescent Sweep now properly procs Spell Vamp and other effects (e.g. Rylai''s slow)
Omen of War now works properly with Life Steal
Short Fuse now deals 150% damage to structures
Time Bomb now breaks Recall immediately when cast on an enemy champion.
New Recipe: Kage''s Lucky Pick + Haunting Guise
Total Gold Cost: 2950 (combine cost: 700)
+70 Ability Power
Unique Passive: +15% Cooldown Reduction
Unique Passive: +20 Magic Penetration
Unique Passive: Your spells burn for an additional 5% of the target champion''s maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
Now available on Twisted Treeline and Crystal Scar.
New Recipe: Amplifying Tome + Amplifying Tome + Kindlegem
Total Gold Cost: 1920 (combine cost: 200)
+50 Ability Power
Unique Passive: +10% Cooldown Reduction
Unique Passive: +10% Movement Speed
Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).
Lord Van Damm''s Pillager
Reduced health by 50
Reduced armor penetration by 5
New Recipe: Needlessly Large Rod + Chain Mail
Total Gold Cost: 3500 (combine cost: 1200)
+100 Ability Power
Unique Passive: Increases Ability Power by 25%
Unique Active: Places your champion into Stasis for 2.5 seconds, rendering you invulnerable and untargetable but unable to take any action (90 second cooldown)
Now available on Twisted Treeline and Crystal Scar
Removed Zhonya''s Hourglass from Twisted Treeline and Crystal Scar
Removed Rabadon''s Deathcap from Crystal Scar
Ignite is now only castable on enemy champions
Champion passives will now have their cooldowns represented on their passive icon
Co-op vs. AI
Twisted Treeline bots should now favor defending their base over taking altars.
Twisted Treeline bots no longer get stuck at the summoning platform when an inhibitor is under attack.
Custom game Summoner''s Rift bots now use the same push logic as beginner Co-op vs. AI bots, which should address several issues of bots getting stuck on the map
Added a pathing workaround to prevent Summoner''s Rift bots from getting trapped in certain areas of the map (e.g. Baron pit)
Battle Training bots should no longer get stuck during the tutorial
Reduced Vilemaw''s starting damage, increased his starting health, and reduced his health scaling
Slightly tweaked walkable space in several areas to allow Flashing over walls
Brush beside altars removed
Altars now unlock at 3:00 minutes instead of 2:00
Altars now grant a 3 gold bonus per kill, down from 4
Minion base gold rewards increased by 1 to compensate
Jungle monster gold and health values rebalanced
Removed Thornmail from the purchasable item list
Reduced passive mana regeneration
Increased mana gained from Health Relics
Changed windmill rotation speed so gears no longer clip